Simple & cheap decks: the concepts

The first step to teach an easy Magic is to have simple decks. Simple is very important, and will follow a few rules, that we will explore later. The rules are specific to each teaching level, but in general, it's about not having many keywords, having the most simple board, and being the most intuitive.

In order to make it easy for you, the teacher, the decks are also cheap: they can be bought for about $10 max, and we tried to put in many bulk cards that can be found in your shoeboxes full of "unplayables".

Also importantly, the decks should mainly be full of recent cards. The more recent the card is, the easier it is to acquire it.

If you don't have a card in a deck but you don't want to buy it, and you seek to replace it a similar one you own, follow a simple rule: it's better if the card you choose is worse (power-wise) but simpler. Try to stick to the restrictions guidelines as much as possible.

Restrictions guidelines

In the recent years, Wizards has started a policy called New World Order, aimed at reducing the complexity at common rarity. We will go much further, and will aim to reduce the complexity on the whole decks.

Rules for simplicity

General rules for both levels

Rules specific to the beginners decks

The rules will be enforced at the "Beginners" level, but will be broken at the "Advanced" level. They are very common things, so every player must know about them, but they are often confusing, so it's important to keep them for later.

Upping the complexity in the advanced series

Rules for cheapness